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Meta
Still out of love with Apple
May 14, 2006 – 5:37 pm
The story of the dead Mac Mini gets even better: I took the computer in to the Apple store. They directed me to get in line at the Genius Bar (what a silly name, but that’s another entry). While waiting for an available Genius, the sales droid and I took my computer over to try it out on one of the floor models’ power supplies. The computer still didn’t work. And when the power supply got returned to the demo model it was borrowed from, it didn’t work, either. So apparently, my comptuer is not only dead, but it kills power supplies.
When the Genius heard about this, he told me the story of the iPod Dock of Death. It apparently had the same superpowers as my Mac Mini–that is it killed anything that got plugged into it. He said that they had all sorts of evil fun with that before it was finally retired.
Out of love with Apple
April 30, 2006 – 2:51 pm
I bought myself a Mac Mini the other week just so I could refresh my dreadfully obsolete Apple knowledge (last time I touched a Mac was probably in 1990). I literally asked the first salesman who made eye contact with me to show me the cheapest computer in the store. Maybe that’s where I went wrong.
I got it home and played around with it. I even made it my daily use machine. It worked fine for checking email and surfing the web. I missed being able to play Windows Media file formats (apparently, there’s no WMA or WMV codec available for MacIntel machines yet, but there’s one available for PowerPC-based machines).
Overall, I think the experience has been mostly acceptable, but certainly not amazing. When I first got it home, the Front Row[tm] remote had a dead battery. That was a shitty out-of-box experience. I get asked to install component updates all the time, and may of them require reboots. I always heard that only Windows had problems like that. I changed my password at the command prompt, and it turns out there are some components that still prompt me for my old one. Overall, it’s not the unbelievably smooth, completely defect-free experience that I was always told to expect.
And the ultimate offense? After having it for less than a month, it died. I came home from work one day and it was shut off. I have tried turning it back on to no avail. I’ll be taking it back to the Apple Store to see how service works. I hope I have better luck with that than with the rest of the "seamless user experience" that I have yet to discover.
Perhaps I’m just not smart enough to use an Apple The Way That Jobs Intended[tm].
Work fewer weekends or your money back!
April 27, 2006 – 10:44 pm
An article on siliconvalley.com that was talking about the recent class action settlement between video game publisher EA and some of its employees who were whining about being overworked has the following interesting thing to say:
in November, EA’s Los Angeles studio tried cutting work hours with a process it called “Five Great Days,” which helps game developers to work five days a week — instead of six or seven — by setting major deadlines on Fridays instead of Mondays.
I’m shocked to admit that such an idea never really occurred to me. I’ve always personally been a fan of Monday deadlines just to give myself a couple of days of spillover at the end just in case I run over (which inevitably happens). It seems to me that if this Friday deadline scheme were instituted with appropriate self-discipline, the world really would be a better place with fewer weekends spent working to get things done on time.
Windows Live Image Search Beta
March 17, 2006 – 1:29 am
[Long, rambly post follows. It may provide some insight into why I haven't been posting as much lately as I have at some times in the past.]
Lately I’ve been working harder than I’ve ever worked before with some of the smartest, coolest people I’ve ever met on one of the most interesting projects I can possibly imagine. My team at work, MSN Search’s Multimedia Search Team just shipped a beta release of our Image Search product and boy-oh-boy was all the hard work worth it!
Before I go any further, if you haven’t seen it, go take a look. Start at http://www.live.com and type a query into the search box at the top of the page. Press enter and then click the Images tab. I think you’ll like what you see.
One of our primary goals was to fix the rough edges that every other image search UI today share. We wanted users to have a clean, uncluttered display of as many thumbnails as possible with the ability to quickly see metadata for the images that they cared about, and to be able to continue to browse images while looking at the web pages underlying their search results. Based on the early feedback, it would appear that we succeeded.
But back on how cool the project and the people are. I’ve been working anywhere from 60 to 100 hours per week for the last 5 months with short-lived periodic breaks, but I feel more energized than I normally do even during less insanely busy weeks. I was starting to get nervous that Jennifer would give up on me, but she was very supportive, and I think she likes to energized-by-work me well enough to put up with some amount of personal deprivation. (I’m sure that near the end, she was starting to feel strung along and wondering if it’d ever end–we had a couple of times during the long push where we thought we had a ship date picked, and then something would go wrong to set us back by an indeterminate time. But she stuck with me, and I really appreciate her supportiveness.)
Almost without exception, the people on the project are some of the best I’ve ever worked with–cool under pressure, smart about all the things that matter, hard-working. I have to give special credit to my boss and our program manager. My boss Hugh is excellent at both the technical and the people side of things. It seems effortless for him to keep our team focused and working hard. Our program manager Julie is phenomenally smart and has a knack for keeping everyone outside our team aware of what we need and working hard on our behalf.
We have many more great plans for both Image Search and many other projects lined up, and we’re already working hard to bring even more cool stuff to the world. Hey, team, let’s keep kicking butt!
Fun with dice
February 26, 2006 – 2:32 am
Two really cool dice puzzles that have already been solved to death by bored mathematicians:
Nontransitive dice
Number three blank dice such that one of the dice (say die A) beats another of the dice (die B) more than half of the time, which in turn beats die C more than half of the time. Nothing unusual so far, right? Now make it so that die C beats die A more than half the time as well. Yes, put in simple terms, A > B > C > A. Mathematicians call these nontransitive dice.
Imagine the great bar bets that you can make with these: "choose any of these three dice; then I’ll choose one; we’ll roll 10 times, and whoever rolls a higher number more times wins $20–all you have to do is figure out which die is best."
For extra fun, design a set of dice that enable you to offer to take on two guys at once who each choose a die from a pool of 7 dice, and then you choose a remaining one that beats them both!
Try to come up with at least the 3 dice set on your own, and then check out the Tournament Dice article on Math Games for lots of fun information on both of the above schemes.
"Normal" dice with abnormal numbers
Next, number two 6-sided dice in such a way that if you roll them both and take the sum, it’s the same distribution of sums as that of two normal 6-sided dice (i.e. 1 way to roll a 2 or 12, 2 ways to roll a 3 or 11, and so on). It’s cheating to use non-positive numbers (otherwise, you could just add N to each face on one die and subtract the same N from each face on the other).
I found this one easier to contruct on my own than the nontransitive dice. Give it a shot and then see Wolfram’s Sicherman Dice write-up for more details on this.
Amazing Honda ad
February 17, 2006 – 10:37 pm
Sergey "The Slaver" Brin
February 17, 2006 – 12:51 am
Absolutely stunning Sergey quote from ex-Google brand manager Doug Edwards on his xooglers blog:
Sergey once asked a large assemblage of Googlers what our greatest corporate expense was. “Health insurance!” was one answer shouted back. “Salaries!” “Servers!” “Taxes!” “Electricity!” “Charlie’s grocery bills!,” came back others. “No,” said Sergey. “Opportunity cost.” He explained that the products we weren’t launching and the deals we weren’t doing threatened our economic stability more than any single line item in the budget. It became a regular call and response at staff meetings and added to the sense that no matter how hard we were working, success was slipping through our fingers. Rather than cause employees to feel defeated, however, it became a rallying cry to redouble their efforts.
In other words, "The opportunity cost of our employees sleeping and having lives outside work is our company’s greatest expense." How could that possibly encourage super-human commitment rather than induce demoralizing levels of despair?! Is this really a strong motivator if the prospect of having-a-cooler-project-at-work-than-any-spare-time-project-could-possibly-be is not? (I’m willing to consider the possibility that my mistake here is to assume that the average Google employee has a job as cool as mine in MSN Search.)
Arthur, I’m especially interested in your thoughts on this.
[Edit: fixed my misspelling of Sergey's name.]
Probably evil; almost certainly divisive
February 10, 2006 – 1:56 am
Tonight, I got an invitation to sign up on some website called http://www.officeballot.com. The premise is very simple: you sign up using a work email address and then get to rate your co-workers and provide written comments (good or bad) on them. It claims to promote meritocracy.
I, frankly, can’t believe that there’s any possible good whatsoever that could come out of this site. It seems to me that it will hurt some people, whether right or wrong, and it won’t really gain anybody anything. I guess the good news is that I imagine most people would take the comments with the large dose of salt required.
I’ll be quite surprised if they don’t spend so much time, energy, and money fending off lawsuits that they fold up shop by the middle of 2006.
The wisdom of Earl Hickey’s friend Philo
February 3, 2006 – 1:46 am
Tonight’s "My Name Is Earl" yielded a brilliant quote that I feel certain to be able to use someday:
I don’t vote, I already have a religion, and I hate whales.
Now, technically speaking, not all of those are true, but I figure it’ll stun the person on the other side of my screen door enough that I can get back to whatever I was doing before they rang the doorbell.
Google’s media halo is fading
January 29, 2006 – 3:09 pm
Even if the tech press isn’t, the MSM is willing to call "hypocricy!" on Google’s recent behavior: http://www.cagle.com/news/Google/main.asp