http://www.hedonistica.com/flash.php?path=/flash/smartstick.swf&w=550&h=400
This is just plain strange. I always wonder how people get motivated to spend every second of their spare time practicing useless skills. Granted, it is extremely fun to watch such amazing feats of dexterity… http://www.speedstacks.com/home.htm
April 25, 2005 – 10:12 pm
Both v1 and v3.764 have some fun challenges to offer. http://nocircles.com/index.php?boyhave=flash
I just watched the movie "Cellular". It was a pretty fun little thriller involving a kidnapping and a poor dude who gets sucked in to the whole deal just because he answered his cellular phone. Makes me even less interested than ever in answering the phone when it’s a number that I don’t already know. [...]
Ever had a TV show that’s so well done and suspenseful that you just can’t wait for its day of the week to roll around so you can see the next episode (24‘s first and second seasons were like that for me–it’s still good, but not as good)? Well, Planetarium is like that, only it’s [...]
April 21, 2005 – 11:59 pm
http://www.economist.com/science/displayStory.cfm?story_id=3445734
The Dark Room is a great collection of opaque puzzles of varying difficulty bundled up neatly together over on http://www.woolythinking.com. They even have a save & continue feature that’ll work as long as you didn’t disable Flash’s Local Shared Object store out of fear of supercookies. (I’m a cookie whore–I’m sure I’m set to accept [...]
I had a great meeting on Tuesday with some gentlemen representing a tech company based in Taipei, Taiwan. One of the slides in their presentation completely surprised me. It was a map of the globe centered on the North Pole and looking down. It had China front and center on the bottom part of the [...]
4d Rubik’s cube: http://www.plunk.org/~hatch/MagicCube4dApplet/ Another opaque puzzle (i.e. first, figure out what to do and then do it): http://www.deviantart.com/view/14864502/I know of at least four solutions.
http://www.koreus.com/files/200501/proximity.html Hexagonal grid, numbered tiles, interesting atack-and-defend mechanism. The AI seems good, but beatable with some practice.