Author Archives: Scott Blomquist

Warehouse puzzle

http://lightforce.freestuff.gr/warehouse.php And, Shawn, if I don’t post puzzles for a while, just start going through all of the puzzles linked to on the left side of that page. Some of them are hard! (Use comments to point out particularly good/fun/difficult/whatever puzzles from this collection or any others–I’ve gotten us started.)

Cell phone feature request

Y’know, even more than being able to assign a particular ring tone to each caller, I wish I could have my cell phone play a random ring tone from its library for each call. That way, I’d get a wider range of ring tone experiences, and the distribution would no longer be at the mercy [...]

New PDA/phone!

I recently replaced my Samsung i700 with a Samsung i730. Verizon’s network continues to treat me well, except at work and at home. Oh, wait. Their reception is crap in the places that I spend 95% of my time. But at least when I’m hiking up to Melakwa Lake on Mt. Denny, I can phone [...]

Super-hard puzzle!

http://www.cheesygames.com/panex/ (or the insanely hard original version) http://gwyn.tux.org/~bagleyd/java/PanexApp.html

What instructions?

A couple of acquaintances of mine in puzzle-land (Mark Gottlieb and Mike Selinker) developed this year’s Maze of Games for Gen Con, and I had the pleasure of being subjected to the puzzles for purposes of beta testing. There were a bunch of really fun puzzles in the set, but the most memorable phenomenon from [...]

Island hopping in the San Juans

I got up to my alarm at 6:30 yesterday morning. I don’t get up that early for just anything. In fact, I only get up that early for about one thing–flying. (For puzzles, I’ll stay up until 6:30 and beyond, but to wake up then is a different story.) Jennifer and I were going to [...]

Doubling and redoubling

Just found out that despite being in the top third by seniority of both my group and the company at large (which is how office space is allocated around here), I’m back on the list of people who don’t get their own office. When my boss broke the news to me, he added "not that [...]

Mooncurser’s handbook thoughts (part 1/7)

As I mentioned in a previous entry, I played in a Seattle area Game a couple weekends ago. Despite not having much time outside work these days, it’s time to start writing it up before I forget too much. I’ll make it a series so I don’t feel like I have to find hours to [...]

No parking any time

The parking lots at work are tight right now. Apparently, there’s some maintenance going on in one of the parking garages that’s taking up quite a few parking spots, because coming back from lunch it’s very difficult to get a spot. I get here early enough most days that there are still hundreds of people [...]

Most addictive puzzle game of the century!

Warning: getting started with DROD (Deadly Rooms of Death) may result in chronic severe productivity loss! Not that I have time to be addicted to a game these days, because we’re coming up on the second milestone of the project I’m working on for MSN Search, but DROD is seriously the best Rogue-like puzzle game [...]